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Sequester Sentry Horde, Intelligent, Cautious Spear slash and shield bash (d6 damage 1 piercing) 3 HP 2 armor Close, Near The Sequester Sentry is the security force of D'bindacca and are loyal to the Regent. Their uniforms are the traditional red and white leathers. Equipped with bashing shield and a spear they aren't particularly tough but can pose a threat in numbers. Instinct: To protect and serve the city its sworn to.
- Spear slash and shield bash
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Rumble Bees Group, Small Stinger and famged bite (b[2d8+2] damage 1 piercing) 6 HP 0 armor Close, Near The Rumble Bee is about 3-4 feet long, hairy bright purple bands alternating with yellow. Winged creatures with big black multifaceted eyes. Fanged mouth parts surrounded by multiple feeding arms. A long sharp stinger protrudes from its abdomen. They are incensed by anything with pollen on it. Instinct: Protect and defend the hive. Driven into frenzy by pollen.
- Fanged bite and vicious sting.
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Juggernaut Flower Solitary, Huge, Amorphous Smashes with fist and ground pound. Pollen blinding spray. (d10+5 damage 2 piercing) 27 HP 1 armor Reach, Forceful The Juggernaut Flower stands 10 feet tall. It head is looks like a giant Cephalotus follicularis, a carnivorous pitcher plant. Thick cords of plant vines comprise its connective tissues and core. Two arms end in giant flowers with hardened pedals that clasp like giant fingers forming a fist. The interior of the hand flowers can spray pollen, blinding (and fertilizing?) their foes. Giant three pedaled flower feet and stomp the ground with great force. Instinct: To crush
- Pummels with hardened fist like flowers
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Seedling Falchon Flowers. Group, Cautious Rapier leaves. (b[2d8] damage) 6 HP 1 armor Close, Near Younger, less developed version of the Falchon Flower. Rapier leaves and defensive leaf are still worrisome bit not as formidable as adult version. Stabs and bites. Instinct: Protect mother Krynn plant.
- Attack w rapier like leaves.
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Mysterium Deacon Solitary, Stealthy, Devious, Intelligent, Hoarder mind control amulet (d8 damage) 12 HP 0 armor Close, Far Mysterium Deacon has the highest product filled hair. Heavily sequined white robes. Face fitted sun glasses. Amulet with Mysterium symbol can stun victims helpless if they stare at it too long. Instinct: To control
- Uses amulet to brainwash victims.
- Magic amulet can stun
- Stunned victims are helpless
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Mysterium Acolyte Group, Stealthy, Intelligent, Hoarder Shurikens or wrist mounted needle injectors. (d6 damage) 6 HP 0 armor Close The Acolytes of the Mysterium are dressed in black heavily sequined robes. Their hair has a lot of product and conned back and pulled high. Dominance is portrayed by hair height Instinct: Greed
- Throws poisoned shurikens that drug opponent.
- Lures target and drugs them.
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Wind Wyvern Solitary, Stealthy, Hoarder Diamond tail strikes (d12 damage 1 piercing) 12 HP 2 armor Close Bright green dragons head, red eyes, orange body and a black tail, ending with a sharp looking diamond. Strong wings can beat down an opponent and then attack with diamond spiked tail. Instinct: Dominates.
- Knocks foes over with wind attack and strikes with tail
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Lightning Eel Solitary, Tiny, Cautious Electrical conduction. (d10-2 damage 1 piercing) 12 HP 1 armor Hand, Ignores Armor, Near Special Qualities: Emits electricity by touch. A simple looking though larger than normal snake. It can vomit water in great amounts and can electrocute with a touch. Instinct: Protect the nest.
- Vomits water and shocks.
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Wurm Solitary, Tiny, Magical, Terrifying, Amorphous Sprays congealing substance that hinders and immobilizes prey. (d10-2 damage) 19 HP 5 armor Hand, Far Special Qualities: Looks like a big hawk of snot. Like a giant grub. Pale white translucent skin. Two glowing red eyes that smoke with strange energy. It's tail can spray a glue like substance that restricts movement so it can work on dissolving its prey. Instinct: To package you up.
- Immobilizes it prey with slimey glue