-
Mad God of Barbarism Solitary, Large, Divine, Bestial, Terrifying Savage blows from mighty axes. (b[2d6+6] damage 2 piercing) 20 HP 2 armor Forceful, Near Special Qualities: An entire ships crew of Bardic boons fortifies him An old god from ages past. He is the violence of war manifest. He was not always a mad god of violence however, for he was once a ship's captain who led a loyal crew of men into battle. That was until he noticed how the drum and the horn emboldened his men in combat. After this realization it was not long until he had enslaved his former crew, whose eternal duty it is to row his ship and and beat their drums and toot their horns tunelessly and ceaselessly. A great din that deafens the god's enemies and invigorates him until he is nigh unstoppable. Any sanity that survived the power he wields was lost among the din of the cacophonous, arrhythmic song. His boat is called 'The Fucker'. Instinct: to wreak havoc, and to revel in it.
- Savage Blows
- Deafening Accompaniment (there may be no verbal communication during combat with him)
-
Baku Solitary, Planar, Terrifying, Humanoid Powerful, ferocious blows (d10+2 damage 2 blunt) 15 HP Close, Forceful Special Qualities: Grotesquely muscular, Gnarled and hunched shape, Tapir-headed, Grey skin "We'll get one among the university from time to time. In the dormitories especially, although we once had one descend upon a student in the library. Horrible things, eat their victim's dreams. They're drawn to practitioners of the arcane. We're fairly used to dealing with them here, as you can imagine. During waking hours wards can be put in place to deter them, gods forbidding they've fed too long and gotten too big. I'll never forget the student who tried to get between a Baku and its haunt, a friend of his. Never forget having to clean him up." Instinct: To weave and consume bad dreams
- Haunt victim until sunup
- Kill whoever stands in the way of the victim