Triffid Group, Planar
Tendril (b[2d8] damage) 6 HP 0 armor
Close
Special Qualities: Carnivorous alien walking plant, Fire does double damage, Worshipped by the Tcho-Tcho

Triffids are large, walking, carnivorous plants from John Wyndham's 1951 post-apocalyptic novel, The Day of the Triffids. Triffids are capable of "stinging" humans and other victims with the coiled tendril hidden in the cup-like flower at the top of their stem, and the sting of a full-grown triffid (generally 8-10 feet, or up to three metres tall, possibly taller in jungles) can easily kill a full-grown man. These strange, carnivorous, walking plants then tend to wait around the body of their fallen victims until the body decays enough for the triffid's tendril to rip shreds of flesh from the body and feed it into the triffid's flower. It is possible to "dock" (remove) the stinger to render the plant harmless until the stinger grows back in about two years. Triffids are slow-moving, capable of shambling about at roughly the walking speed of a human being, but their stinging tendrils tend to have a long reach (10-15 feet or 3-4.5 metres), while Triffids have a tendency to work together in packs and lay surprisingly effective ambushes (by hiding, for example, naturally camouflaged in natural jungle foliage), and Triffids can be especially dangerous to the very young, the elderly, injured, or infirm, and those unaware of or otherwise unable to see their presence. Triffids may possess a rudimentary intelligence and the ability to talk to one another and perhaps to "see" by echo-location; researchers have observed that removing the three "clatter-sticks" growing around the stem results in the triffid slowly wasting away, as if from a lack of contact with others of its kind and/or a lack of sensory input, as seen in higher animals and humans. Triffids produce seeds in a small pod at the base of the cup-like flower at the end of their stems; once a year the pods explode, scattering thousands of seeds born on gossamer sails into the wind, where they might travel for kilometers before landing. Fortunately, up to 95% of these seeds are infertile. Triffids can be harvested for a highly nutritious and industrially valuable pinkish oil, but docking the stinger tends to degrade the quality of the oil, so it's best to harvest oil from a dangerously intact Triffid. The oil is highly flammable, rendering Triffids vulnerable to fire. Instinct: Ambush

  • Hunt
  • Sting
  • Consume
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Marcus