Murkahl, swamp spirit Solitary, Large, Divine, Magical, Intelligent, Hoarder, Terrifying, Amorphous
Toxic gas (d12+2 damage) 23 HP 1 armor
Reach, Ignores Armor, Near
Special Qualities: Made of swamp gas and muck,

Look upon it and despair, ruin that lays empires bare. By rotting branch and fetid air, it'll take yer corpse to make it's lair. Murkahl. Instinct: To expand the swamp

  • Spread rot and disease
  • Conjure swampfire
  • Reveal something consumed by the swamp
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: John Jessop